Winning the Hardware-Software Game

Using Game Theory to Optimize the Pace of New Technology Adoption

Innovators of new technology systems requiring users to combine both hardware and software components often face delays in adoption of their new systems.  Users will not buy the hardware until enough software or content is available, while at the same time software providers will not provide content until enough users have adopted the new system.  This book examines the dynamics of this adoption process and provides methods for optimizing the pace of adoption of new technology systems.     Read more...

User Demand for New Systems Hardware Example PDF Print E-mail
Numerical Example

For a specific configuration of parameters, HW will see 10% of potential users adopt the new system under any of the following combinations of

  • price of new systems hardware,
  • installed base of new system users, and
  • portion of content for the new system:

 

user_demand

 

In this example ten percent of potential adopters will adopt the new system:

  • when the price of new systems hardware is $250, AND
  • 1% of potential users have already adopted the system, AND
  • 9% of content is made available for the new system (with 71% available for the older system).

Alternatively, if only 1% of potential users have adopted the new system, but there is more content available, say 45%, then the same portion of potential users will adopt, 10%, but with more content available, the value of the system to users is higher.  In this case,they will be willing to pay $350 for the systems hardware, rather than $250 when only 29% of content is available.

The table illustrates that, for hardware-software technology systems, users are willing to pay higher prices for systems hardware, when either there is a larger installed base of users for the system and/or there is more content available.  On the flip side, adopters will not adopt new hardware-software technology systems at prices that are profitable for systems providers, unless or until there is either a sufficient large installed base of users and/or there is a sufficient amount of content available for the new system.